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Stick ranger level order
Stick ranger level order








There are three more things to recommend that I think deserve their own sections: Combat Styles That one is awful and replaces Favored Enemy entirely. Note that this is not the Rival Organization ACF from Cityscape. Talk to your DM about this one it's written in a way that requires DM intervention anyway, rather than being a codified ACF. It swaps around some class skills (that don't overlap with Mystic Ranger, mind) and spells as well, so it may end up incompatible with Mystic Ranger.

  • The Urban Ranger ACF from Dragon #310 allows you to choose an organization to face instead of a creature type.
  • This is quite useful in the right campaign.
  • The Arcane Hunter ACF from Complete Mage allows you to choose Arcane Spellcasters as your first favored enemy.
  • You should take this feat if you expect one those enemies to show up and can afford it. If you can, though, the choices for this feat are Demons, Dragons (a whole type, pretty great), Humanoids (Goblin), Humanoids (Orc), and Yuan-ti. You may not be able to take this, if you're not in Faerun or are in the wrong region in Faerun.
  • The Foe Hunter feat, from the Player's Guide to Faerun, is a regional feat that allows gives you an extra favored enemy (even if you aren't a ranger) based on your region.
  • You still want this if you can afford it, though. If you're using a two-handed weapon, it's 3x, but that's not super relevant here since you want to two-weapon fight.
  • The Favored Power Attack feat, from Complete Warrior, gives you a 2x return on Power Attack against favored enemies.
  • The Extra Favored Enemy feat, from Ghostwalk (and updated here) gives you a single extra favored enemy, with a +2 bonus.
  • There's a couple major options that can help make Favored Enemy better: You don't get a whole lot of favored enemies, even if the enemy spirit pouch helps on that front. The default scaling is mostly just "alright," in my opinion.

    #Stick ranger level order mod#

    These three things together mean you've got near-full spellcasting off of a fairly decent list, full BAB, 6 + Int mod skill points, and a class feature that natively boosts your attack and damage rolls.Īnd speaking of that class feature, let's talk about Favored Enemy. Use the item combining rules to duct tape multiples together, do that Do get as many of these as youĬan, though, and swap them out as needed before fights. Type) or up your current Favored Enemy bonus by +2. These 2,100gp items from the Magic Item Compendium either give you a new favored enemy (keyed to their This is huge, because your Favored Enemy bonuses areĭecently-sized, and you're already a full BAB class. Your Favored Enemy bonuses on attack rolls in addition to damage This ACF from Dragon #347 trades away your animal companion (which isn't super useful anyway) and grants you Your other class features by a few levels. This ACF from Dragon #336 ups your spellcasting progression by a huge amount, in exchange for delaying Wanting at least 10 levels though by the end of the day. Exactly how many levels you take in this class, and the order, depends on a couple things.

    stick ranger level order

    I am of the personal opinion that the ranger itself, with all options in play, can be considered a fairly good Tier 3, comparable to the bard in its jacking of all trades. On its own, the ranger has a couple tools to make it compete with the main Tier 3s on its own. Or borrow from pathfinder updates and just shove them back into the old class to boost its. But my recommendation would be to refluff something else into ranger. That should get you to tier 3 without too much trouble. You've got a bit of castery, some nice wildshaping for utility, and significant damage. Key feats: able learner, natural spell, sword of the arcane order, ascetic hunter, mulitattack, improved natural attack (unarmed strikes), practiced spellcaster, potentially a metamagic feat and DMMġ8 BAB, unarmed strike damage as a 19th level monk

    stick ranger level order stick ranger level order

    Trades one of his evasions for spell reflection (CM) Trades knowledge domain for knowledge devotion feat (CC) However, given that this is a dex-wis swordsage, it should work well in synergy, rather than fighting for the same theme.Ĭloistered cleric1/wildshape ranger17/monk2 (not necessarily in that order

    stick ranger level order

    Ranger 6/Swordsage 14 looks to be an excellent bet save for the presence of an SS in your party. Note that dual-wielding is considered the hardest of the ranger builds to optimize due to the resource requirements.








    Stick ranger level order