
There are three more things to recommend that I think deserve their own sections: Combat Styles That one is awful and replaces Favored Enemy entirely. Note that this is not the Rival Organization ACF from Cityscape. Talk to your DM about this one it's written in a way that requires DM intervention anyway, rather than being a codified ACF. It swaps around some class skills (that don't overlap with Mystic Ranger, mind) and spells as well, so it may end up incompatible with Mystic Ranger.
#Stick ranger level order mod#
These three things together mean you've got near-full spellcasting off of a fairly decent list, full BAB, 6 + Int mod skill points, and a class feature that natively boosts your attack and damage rolls.Īnd speaking of that class feature, let's talk about Favored Enemy. Use the item combining rules to duct tape multiples together, do that Do get as many of these as youĬan, though, and swap them out as needed before fights. Type) or up your current Favored Enemy bonus by +2. These 2,100gp items from the Magic Item Compendium either give you a new favored enemy (keyed to their This is huge, because your Favored Enemy bonuses areĭecently-sized, and you're already a full BAB class. Your Favored Enemy bonuses on attack rolls in addition to damage This ACF from Dragon #347 trades away your animal companion (which isn't super useful anyway) and grants you Your other class features by a few levels. This ACF from Dragon #336 ups your spellcasting progression by a huge amount, in exchange for delaying Wanting at least 10 levels though by the end of the day. Exactly how many levels you take in this class, and the order, depends on a couple things.

I am of the personal opinion that the ranger itself, with all options in play, can be considered a fairly good Tier 3, comparable to the bard in its jacking of all trades. On its own, the ranger has a couple tools to make it compete with the main Tier 3s on its own. Or borrow from pathfinder updates and just shove them back into the old class to boost its. But my recommendation would be to refluff something else into ranger. That should get you to tier 3 without too much trouble. You've got a bit of castery, some nice wildshaping for utility, and significant damage. Key feats: able learner, natural spell, sword of the arcane order, ascetic hunter, mulitattack, improved natural attack (unarmed strikes), practiced spellcaster, potentially a metamagic feat and DMMġ8 BAB, unarmed strike damage as a 19th level monk


Trades one of his evasions for spell reflection (CM) Trades knowledge domain for knowledge devotion feat (CC) However, given that this is a dex-wis swordsage, it should work well in synergy, rather than fighting for the same theme.Ĭloistered cleric1/wildshape ranger17/monk2 (not necessarily in that order

Ranger 6/Swordsage 14 looks to be an excellent bet save for the presence of an SS in your party. Note that dual-wielding is considered the hardest of the ranger builds to optimize due to the resource requirements.
